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Animation Repather for Unity

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Animation Repather for Unity

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2 ratings

This is a editor script for unity. By having it in your assets it will add a window to the windows tab called "Anim Clip Repath". Opening the window will allow you to use it to help edit the paths of animation clips. Instructions can be toggled using the "Instructions/Notes toggle". You might have to close and reopen the unity project after adding it for it to work properly.

I made this script to try and help me fix animations I made in Blender that I wanted to apply to an avatar in Unity.

If you encounter a bug, you can try to email me the problem. No guarantees when I can get around to fixing it, but I'll try to do it soon.

It is on GitHub as well: https://github.com/ClusterTrace/AnimationRepather

Note from the future: I've learned that vrcfury supposedly repaths animations that it does armature linking for, so that might be a valuable alternative if your use case is vrchat.

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